Rusty Dunn originally hails from Canada.  A move from Calgary to Vancouver in 1991 was his first step in a pursuit for a career in audio.

As a graduate in Music from CDIS (Center for Digital Imaging and Sound), one of Canada’s most prestigious schools for Audio, Rusty eased right into a scoring position at a local jingle house.  His world of Cartoons and Animation evolved into live action editorial and sound design opportunities in Film and Television.  “I feel fortunate to have had taken my first professional steps with acetate and magnetic recording tape… you can say I’m classically trained!”

In 2006, Rusty relocated to New York City just in time to catch the 2005-2012 wave.  These were banner years for the local industry and Rusty found himself freelancing with editorial positions on over sixty films, working alongside top talent.  “Lightening can strike twice.  Fortunate again… mentors I’ll never forget.”

During 2011, Rusty followed opportunities that would eventually settle him in Hollywood.  He thrived working directly for larger sound companies and the studios.  Film & TV shows were plentiful, but Rusty prefers a place at the front of the curve.  By 2013, Rusty established himself in sound design for Virtual Reality programing.  Spatial audio for video games, feature films, and everything in between.  “Having to swath my own path in the unknown VR terrain was both exciting and harrowing at times.  I knew I was on the cusp of something big to come.”

With an abundance of Television content being produced with theatrical qualities, Rusty was thrilled to work on preferred content with larger budgets.  “Companies like Netflix, YouTube, Hulu and Amazon are permanently changing the face of TV and its available content, opening doors that weren’t available until now.”

Being a Sound Engineer encompass more than just studio accomplishments.  Rusty has been recording SFX and ambience for over 13 years.  In 2012, he publicly released his own library.  He doesn’t stop recording as he is always striving to find interesting and optimal sounds to share with the audio community worldwide.